Quick answer
Pass around the circular-topped central divider without opening the bomb pockets beside the upper shaft. Creatures occupy both lower channels, so plan the two branches before letting either red ball fall into its final pocket.
- Level
- Level 43
- Difficulty
- Normal
- Objective
- Guide the red character to the green creatures in level 43, keeping each separated pocket reachable before the last drop.
Video walkthrough

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Step-by-step
Keep the bomb in a separate pocket while preparing the exit. Preserve a sand divider between it and the red ball for as long as possible.
Keep the solid divider in mind when joining the routes. Connect around its end; trying to erase the dark material will not create a passage.
Check each branch for creatures before opening the final drop. A direct shortcut can leave a side pocket permanently out of reach.
Guide the ball through the remaining creature pockets. Check the edges of the cleared route before assuming that the board is finished.
Prepare the destination before opening the starting support. Keeping the first movement controlled makes it easier to tell whether a later failure comes from the tunnel shape or release order. Check the full target route after the last movement, including pockets above the final drop. If a creature remains, identify the earliest turn that missed it and change that local approach on the next attempt.
Tips
- Prepare the destination before opening the starting support. Keeping the first movement controlled makes it easier to tell whether a later failure comes from the tunnel shape or release order.
- Trace the fixed wall to its end before committing to a side. Trying to join two pockets straight through dark material leaves a route that cannot connect.
- Check the side branch before opening the lowest outlet. Once the character drops below a pocket, a later cut may no longer bring it back upward.
Common mistakes
- Opening the final outlet before checking higher target pockets can leave a creature above the character with no route back. Inspect the side entrances before making that irreversible drop.
- Removing several supports in one swipe makes the release order unpredictable. When a moving piece occupies the route, wait for it to settle before changing nearby sand.
Frequently asked questions
Why should I keep the starting support?
Pass around the circular-topped central divider without opening the bomb pockets beside the upper shaft. Creatures occupy both lower channels, so plan the two branches before letting either red ball fall into its final pocket. Prepare the destination before opening the starting support. Keeping the first movement controlled makes it easier to tell whether a later failure comes from the tunnel shape or release order.
Which part of the fixed divider should I route around?
The dark barrier determines which pockets can connect directly. Find a usable end and prepare the continuation on that side before release. A cut aimed through the middle of the fixed material cannot substitute for that detour.
Which side pocket must I check before the final drop?
Check the side branch before opening the lowest outlet. Once the character drops below a pocket, a later cut may no longer bring it back upward.