Quick answer
A vertical pale channel divides left green pockets from a red ball and another creature on a right shelf. Cut a continuous passage down the middle, wide enough for the ball. Remove small lips that could catch its edge.
- Level
- Level 101
- Difficulty
- Normal
- Objective
- Guide the red character to the green creatures in level 101, keeping each separated pocket reachable before the last drop.
Video walkthrough

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Step-by-step
Locate the red ball and every green creature before cutting. Keep the starting support until the route below is ready.
Cut a continuous passage down the middle, wide enough for the ball. Remove small lips that could catch its edge.
Check each branch for creatures before opening the final drop. A direct shortcut can leave a side pocket permanently out of reach.
Keep the solid divider in mind when joining the routes. Connect around its end; trying to erase the dark material will not create a passage.
Check the full target route after the last movement, including pockets above the final drop. If a creature remains, identify the earliest turn that missed it and change that local approach on the next attempt.
Tips
- Keep the landing slope continuous. Small upward steps near the exit can stop the character even when the preceding descent provided enough speed.
- Check the side branch before opening the lowest outlet. Once the character drops below a pocket, a later cut may no longer bring it back upward.
- Trace the fixed wall to its end before committing to a side. Trying to join two pockets straight through dark material leaves a route that cannot connect.
Common mistakes
- Opening the final outlet before checking higher target pockets can leave a creature above the character with no route back. Inspect the side entrances before making that irreversible drop.
- Removing several supports in one swipe makes the release order unpredictable. When a moving piece occupies the route, wait for it to settle before changing nearby sand.
Frequently asked questions
Why can the landing slope stop the character?
A vertical pale channel divides left green pockets from a red ball and another creature on a right shelf. Keep the landing slope continuous. Small upward steps near the exit can stop the character even when the preceding descent provided enough speed.
Which side pocket must I check before the final drop?
Check the side branch before opening the lowest outlet. Once the character drops below a pocket, a later cut may no longer bring it back upward.
Which part of the fixed divider should I route around?
The dark barrier determines which pockets can connect directly. Find a usable end and prepare the continuation on that side before release. A cut aimed through the middle of the fixed material cannot substitute for that detour.