Hungry Balls Level 243

Quick answer

Keep an unbroken descending slope on the approach. A flat shelf or upward step can remove the momentum needed for the next turn. A large diagonal black shelf covers the upper passage; a curved lower route winds around a sand island holding two green creatures into separated bottom pockets.

Level
Level 243
Difficulty
Normal
Objective
Guide the red character to the green creatures in level 243, keeping each separated pocket reachable before the last drop.

Video walkthrough

Play level 243 walkthrough

Video by Go Answer on YouTubeWatch on YouTube

YouTube loads only when you press play. You can also open the video on YouTube.

Step-by-step

  1. Locate the red ball and every green creature before cutting. Keep the starting support until the route below is ready.

  2. Keep an unbroken descending slope on the approach. A flat shelf or upward step can remove the momentum needed for the next turn.

  3. Round the bottom of the turn instead of leaving a sharp corner. A smooth floor helps the ball follow the bend.

  4. Keep the solid divider in mind when joining the routes. Connect around its end; trying to erase the dark material will not create a passage.

  5. Check the full target route after the last movement, including pockets above the final drop. If a creature remains, identify the earliest turn that missed it and change that local approach on the next attempt.

Tips

  • Keep the landing slope continuous. Small upward steps near the exit can stop the character even when the preceding descent provided enough speed.
  • Keep a shallow outer wall around the bend. It gives the red character a surface to follow instead of allowing a free fall past the pocket.
  • Trace the fixed wall to its end before committing to a side. Trying to join two pockets straight through dark material leaves a route that cannot connect.

Common mistakes

  • Opening the final outlet before checking higher target pockets can leave a creature above the character with no route back. Inspect the side entrances before making that irreversible drop.
  • Removing several supports in one swipe makes the release order unpredictable. When a moving piece occupies the route, wait for it to settle before changing nearby sand.

Frequently asked questions

Why can the landing slope stop the character?

A large diagonal black shelf covers the upper passage; a curved lower route winds around a sand island holding two green creatures into separated bottom pockets. Keep the landing slope continuous. Small upward steps near the exit can stop the character even when the preceding descent provided enough speed.

How do I keep the character in the curved passage?

An abrupt corner can redirect the character away from the next pocket. Keep the bend connected to its receiving floor; when the first attempt misses, adjust the approach angle rather than deepening the entire chamber.

Which part of the fixed divider should I route around?

The dark barrier determines which pockets can connect directly. Find a usable end and prepare the continuation on that side before release. A cut aimed through the middle of the fixed material cannot substitute for that detour.

Nearby levels