Hungry Balls Level 242

Quick answer

Leave room for the wooden plank to change its angle. Remove sand around the moving end without trapping it against an untouched wall. A wide black overhead block and slanted black side bars frame a hinged wooden plank, with the red ball at the upper left and green creatures down the right.

Level
Level 242
Difficulty
Normal
Objective
Guide the red character to the green creatures in level 242, keeping each separated pocket reachable before the last drop.

Video walkthrough

Play level 242 walkthrough

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Step-by-step

  1. Locate the red ball and every green creature before cutting. Keep the starting support until the route below is ready.

  2. Leave room for the wooden plank to change its angle. Remove sand around the moving end without trapping it against an untouched wall.

  3. Keep the solid divider in mind when joining the routes. Connect around its end; trying to erase the dark material will not create a passage.

  4. Guide the ball through the remaining creature pockets. Check the edges of the cleared route before assuming that the board is finished.

  5. Check the full target route after the last movement, including pockets above the final drop. If a creature remains, identify the earliest turn that missed it and change that local approach on the next attempt.

Tips

  • Watch both ends of the wooden piece. Clearing one end while trapping the other can prevent the change of angle shown in the recording.
  • Trace the fixed wall to its end before committing to a side. Trying to join two pockets straight through dark material leaves a route that cannot connect.
  • Count the separated pockets rather than following only the lowest creature. The target furthest from the main chute may need a short detour before the final drop.

Common mistakes

  • Opening the final outlet before checking higher target pockets can leave a creature above the character with no route back. Inspect the side entrances before making that irreversible drop.
  • Removing several supports in one swipe makes the release order unpredictable. When a moving piece occupies the route, wait for it to settle before changing nearby sand.

Frequently asked questions

What space does the wooden piece need?

A wide black overhead block and slanted black side bars frame a hinged wooden plank, with the red ball at the upper left and green creatures down the right. A wooden piece may lean into the same entrance the character needs. Compare both ends and the remaining support in the video. Clear a controlled movement area first, then check whether the resulting angle connects to the next pocket.

Which part of the fixed divider should I route around?

The dark barrier determines which pockets can connect directly. Find a usable end and prepare the continuation on that side before release. A cut aimed through the middle of the fixed material cannot substitute for that detour.

How can I avoid leaving a green creature behind?

Count the separated pockets rather than following only the lowest creature. The target furthest from the main chute may need a short detour before the final drop.

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