Quick answer
Prepare the boulder route separately from the ball route. Open only the support needed to move the boulder into its useful position. A red ball and purple ball sit above rows of round black obstacles, with green creatures in the lower sand and black spikes in a bottom hollow.
- Level
- Level 375
- Difficulty
- Normal
- Objective
- Guide the red character to the green creatures in level 375, keeping each separated pocket reachable before the last drop.
Video walkthrough

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Step-by-step
Locate the red ball and every green creature before cutting. Keep the starting support until the route below is ready.
Prepare the boulder route separately from the ball route. Open only the support needed to move the boulder into its useful position.
Notice the purple object as a separate moving element, rather than treating it as empty space. Leave supporting sand in place while preparing the red route, and check the recording before relying on an interaction.
Preserve the outer sand edge as a guide rail. Widen the inside of the turn only if the ball cannot fit through.
Check the full target route after the last movement, including pockets above the final drop. If a creature remains, identify the earliest turn that missed it and change that local approach on the next attempt.
Tips
- Leave the rock’s support until its destination is ready. Removing it early can occupy the same narrow landing needed by the red character.
- Prepare the destination before opening the starting support. Keeping the first movement controlled makes it easier to tell whether a later failure comes from the tunnel shape or release order.
- Keep the character’s intended corridor separate from the black spiked objects. Preserve a sand margin and inspect the exact opening before releasing it nearby.
Common mistakes
- Opening the final outlet before checking higher target pockets can leave a creature above the character with no route back. Inspect the side entrances before making that irreversible drop.
- Removing several supports in one swipe makes the release order unpredictable. When a moving piece occupies the route, wait for it to settle before changing nearby sand.
Frequently asked questions
How do I keep the loose rock from blocking the route?
A red ball and purple ball sit above rows of round black obstacles, with green creatures in the lower sand and black spikes in a bottom hollow. A loose rock can settle across a passage that previously looked open. Check where it will stop relative to the next target, then separate its release from the red character’s arrival. This is a timing problem as well as a tunnel-shape problem.
Why should I keep the starting support?
Prepare the destination before opening the starting support. Keeping the first movement controlled makes it easier to tell whether a later failure comes from the tunnel shape or release order.
How should I approach the spiked area?
An open chamber beside spikes is not automatically a safe passage. Keep the intended path separated and inspect where a moving object could push the character next. Use the matching board rather than a route with differently placed hazards.